One of the immediately eye-catching interactive works in the Museum space is an installation by
Random International "Fragments". This kinetic sculpture is literally watching every visitor!
A grid of 200 mobile mirrors is constantly moving and each time a visitor approaches a "mirror", its surface curves replicating the water surface in which a stone was dropped.
Some of the mirrors turn to a viewer creating an entirely new three-dimensional form. This work can be interpreted in different ways – as an idea of Big Brother watching us or as an attempt of shifting our physical form into the realms with an alternative structure of the universe (2D, 3D, 4D and so on).
Among the works with no reference to physical is a work named
"Line" by
Kseniia Kononenko and
Kirill Makarov. It is a video game where you need to find a way out of a maze. The labyrinth's walls are made of sculptures, resembling a verse which cannot be read entirely. Against the background of travelling through the maze of words, a player is accompanied by soothing sounds of summer – grasshoppers' chirping, birds singing, children's voices while the landscape itself remains deserted.
The creators of the work reveal their idea: "By using labyrinth in the game we wanted to remind of a great variety of already existing game labyrinths, those that have been walked through and those that have yet to be solved. Paying a piece of our attention to everything waiting for a way out of our personal mazes in order to share the paths with
each other, to find our own together". You can download the game by clicking on the
link.